Friday, February 22, 2019

Kickstart Research and APA

Kelion, L. (2018, September 26). Mirrorless cameras: Photography's new decisive moment. BBC News. Retrieved February 22, 2019, from https://www.bbc.com/news/technology-45627055

This article talks about why many photographers are switching over to mirrorless cameras over their mirrored counterparts, and why they are choosing to do so. It also reviews what it means for a camera to be "mirrorless" as well as different sensor sizes and what the sensor is used for. Also it compares different cameras and the quality and usefulness that mirrorless cameras can bring.


Bomey, N. (2018, January 16). CVS bans photo manipulation for store beauty brands, will place alert label on others. USA Today. Retrieved February 22, 2019, from https://www.usatoday.com/story/money/2018/01/15/cvs-photo-manipulation-ban/1029616001/


This article talks about the move by CVS to remove any photo manipulation (i.e. Photoshop etc.) from anything relating to makeup or beauty products as to remove the false expectation that people will get from using these products. They also want this to help combat health issues women have due to unrealistic body images since around 80% of their customers are women. They expect this move to be active by April 2019.

Thursday, February 14, 2019

Group Rules for Kickstart Project

Group Rules:

1. Each team member completes their share of work on time.
2. Each member should have an equal share of work.
3. Try to keep in touch and plan meetings via message or in person.
4. Failing to do one's share of their work, communicate with team members and consistently brings down the group they will be eliminated. 
5. If a member can't complete their work or meet, let the others know.

Friday, February 8, 2019

Kickstart Start (VR and AR Technology)

Out of the many communication technologies available to us in our rapidly-advancing age, I think something I'd really like to learn about is virtual reality and it's applications. As of now, virtual reality is being used in a number of places, but it isn't super widely used just yet (mostly in the early adopters part of our graph from class). While it is available for consumers to buy and own, I do still think that the technology is still in it's infancy in regards to consumerism and entertainment. I do play video games as a hobby and I have noticed more and more VR games coming out which aim to innovate on the movement and tracking controls to make unique experiences. However, it's amazing just how many companies use the technology for different uses, such as Ford using it for their automotive engineering or the U.S. Military using it for defense training. I think what I'd like to look into most when it comes to VR and AR are the millions of other applications it could be potentially used for in the future, while also seeing what side-effects and possible cons that could arise with further development of the technology. It's interesting seeing this technology being used in medical areas, whether it be for students in training or a child patient suffering from a disease that keeps them in a hospital for awhile, allowing them to enjoy their time being there. I would like to invest in a VR headset eventually since I love the many games that have been coming out for it and would love to give them a try. Alongside just being fun, some of the games can also be tasking enough to be used as an actual workout regiment, so it could also be used for bettering my health as well. I'm really interested to see what the future hold for this technology since it already seems to be pushing the envelope and setting bars for technological advances.

Friday, February 1, 2019

History in Pictures (Cameras)

Camera Obscura, circa 1550
https://en.wikipedia.org/wiki/Camera_obscura

First Ever Camera by Nicéphore Niépce, 1816
https://en.wikipedia.org/wiki/History_of_the_camera

Kodak Portable Camera, 1888
https://en.wikipedia.org/wiki/History_of_the_camera

TLRs and SLRs, 1928
https://en.wikipedia.org/wiki/History_of_the_camera

DSLRs and Digital Cameras, 1988-present
https://en.wikipedia.org/wiki/History_of_the_camera